[9.0] "I thought this was simply just a Kiyomiya vs Sugiura match you could expect form two top pros at the profession, I feel like some people might view this a little lower than myself simply because we have seen this matchup plenty so we get fatigue due to the matches blending together but i was thoroughly impressed with this."
[7.0] "A good main event. It went 30 min and it didnt felt like that BUT seeing the matchtime, I think it shouldnt went that long. The most important thing is that Kaito is ok because the action with the rope could have killed him. Very nice build up to the finish. In the first 20 minutes I thought it will never hit the next gear but they went crazy fast. ***1/2"
[8.0] "Amazing match between two amazing pro wrestlers. Just a great match all throughout with great technical wrestling that tells stories with attention to detail"
[7.0] "Kaito Kiyomiya vs. Takashi Sugiura on November 17, 2024, was a thrilling clash of styles. Kiyomiyas agility and technical skill shone against Sugiuras brutal strikes and experience. The match was fast-paced and dramatic, with Kiyomiya securing a hard-fought victory, further solidifying his status as a top star ."
[7.0] "Pretty good closing stretch with the slap trade, but Kiyomiya getting caught up in the ropes really cut off the momentum of the match midway through. Crowd, while decent for current day Noah, didn't add much to things either."
[6.0] "Exchange of open palm strikes was awesome and Sugiura turned back the clock by delivering a great performance, but Kiyomiya here was just vanilla, dull, boring and his performance was very paint-by-numbers. Some may say he was subtly working heel, but his antics just weren't getting any heat at all. It made his Tiger Drop botch way funnier though, so I think in some way he made himself more unlikeable than he was going into this match. Taishi Ozawa's very contoversial post-match comments will be a bigger topic going forward than this title defense, at the same time it's funny to see another faction with a name without identity being used as a way to turn someone heel - it happens all the time it feels like, I hope that trope goes away ASAP."
[7.0] "Even at 54, Sugi still got it. He's got the best forearm shots in the business, and age be damned, he's out here doing top rope setups and avalanche ranas; although slower, Sugi can still go in a main event setting. Kaito can too, but he is the one I had issues with this match, not Sugi. The fingers, paltry figure four, and numerous shining wizards (he missed one from the corner but luckily turned it into a clothesline) is too much; I think Kaito needs to go away and shed all the Mutoh stuff to reach his final form. I almost thought this would be Kaito's final performance when he flipped and got his neck caught between the ropes. I thought removing the floor covering was a good way to spice up the part in every GHC Title match where they brawl outside the ring, but I still thought they could have shortened this by 6 or 8 minutes and gotten a better match out of it. The less said about the angle after Kaito's victory, the better. Team 2000X as a main event act? Woof."